AI Insights · Timothy · April 2024
Top 5 Soccer Games on Android in Belgium Q1 2024
Discover the performance of the top 5 soccer games on Android in Belgium during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 soccer games on the Android platform in Belgium showed varied performance trends. Here’s a detailed look at each game's performance based on Sensor Tower data.
Top Eleven Be a Soccer Manager from Nordeus experienced fluctuations in its weekly revenue, peaking at approximately $8K in late January. Weekly downloads saw a decline over the quarter, starting at 1.3K in early January and dropping to around 686 by the end of March. Active users remained relatively stable, fluctuating between 12K and 14K throughout the quarter.
Football Rivals: Online Soccer by Green Horse Games had a mixed performance. Weekly revenue peaked at $4.7K in early February but dropped to around $2.4K by the end of March. Downloads were low, starting at 212 in the first week of January and declining to 27 by the last week of March. Active users showed a downward trend from 8.2K in January to about 7.3K in late March.
OSM 24/25 Soccer Manager Game from Gamebasics BV saw stable revenue, peaking at $2K in the last week of March. Downloads were relatively low, peaking at 796 in mid-February. Active users peaked at nearly 12.9K in mid-February but saw a decline towards the end of the quarter, ending at around 9K.
EA SPORTS FC™ Mobile Soccer by Electronic Arts had a revenue peak of $2.3K in late January. Downloads fluctuated, peaking at 2.9K in early January and ending at 2.5K in March. Active users started strong at 71.6K in early January but declined to around 60K by the end of March.
AFK Football: RPG Soccer Games by Wildlife Studios had a challenging quarter. Revenue peaked at $2K in the first week of January but dropped significantly to around $39 by the last week of March. Downloads were minimal, peaking at 40 in the first week of January and ending at 18 by the end of March. Active users remained low but relatively stable, ranging from 243 to 314 throughout the quarter.
For more detailed insights, visit Sensor Tower.